Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Dec 16, 2007, 12:27 AM // 00:27   #41
Jungle Guide
 
baz777's Avatar
 
Join Date: Dec 2005
Location: South East England
Guild: Leader: Lady Hairy Armpits S[mell]
Profession: E/
Advertisement

Disable Ads
Default

250 years into the future Anet may even come up with an in game auction house

Here's hoping
baz777 is offline   Reply With Quote
Old Dec 16, 2007, 01:26 AM // 01:26   #42
Krytan Explorer
 
Join Date: Jun 2006
Guild: None
Profession: Rt/
Default

Asuran = Gnomes

I wouldn't expect otherwise, really.
Made In Ascalon is offline   Reply With Quote
Old Dec 16, 2007, 02:20 AM // 02:20   #43
Departed from Tyria
 
Shayne Hawke's Avatar
 
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
Default

I want my Ranger to be cranking Charr Rock & Roll on his aPod while he blows stuff up with explosive crossbow bolts.
Shayne Hawke is offline   Reply With Quote
Old Dec 16, 2007, 03:07 AM // 03:07   #44
Jungle Guide
 
Sleeper Service's Avatar
 
Join Date: Dec 2005
Guild: CULT
Default

Quote:
Originally Posted by Shayne Hawke
I want my Ranger to be cranking Charr Rock & Roll on his aPod while he blows stuff up with explosive crossbow bolts.
you know it makes sense.

plenty of awesome things have come out of mixing magic and tech.
Arcanum, LoEG, Thief, Steampunk (cliffhanger), Metabaron saga, SoS, Discworld....



Sleeper Service is offline   Reply With Quote
Old Dec 16, 2007, 03:41 AM // 03:41   #45
Wilds Pathfinder
 
artay's Avatar
 
Join Date: Feb 2006
Location: Australia
Guild: The Agony Scene
Profession: E/
Default

bring ohn teh gunz!!!

I want a gunner class.....There I said it!!


Come on, you know it'd be cool.
artay is offline   Reply With Quote
Old Dec 16, 2007, 03:54 AM // 03:54   #46
Academy Page
 
Aubis's Avatar
 
Join Date: Apr 2007
Guild: Oscen Ex Merito [wAw]
Profession: W/R
Default

I think Humans will reverse engineer most of the dwarf tech and asura tech or fuse them together with a little magic in the mix

Charr go with a more take what they can salvage

Norn use what leftover from dwarfs

Asura a mix of magic and tech

Sylvari are like nature and other green tech

Last edited by Aubis; Dec 16, 2007 at 04:06 AM // 04:06..
Aubis is offline   Reply With Quote
Old Dec 16, 2007, 04:05 AM // 04:05   #47
Jungle Guide
 
Biostem's Avatar
 
Join Date: Oct 2007
Default

1. Luxons already have guns... on turtle-back!
2. Golems are magically animated statues.
3. If magic is suitably prevalent, and there is no major loss of magic, then there really is no pressing need to develop technology.
4. Be it 250 years or 500 years, there may not necessarily be any great advancement - look at how little technology advanced from, say, 10000BC to 9500BC... It's only in the last 100 years that we saw a lot of technological advancement, but we didn't have magic to do it all for us, either.
Biostem is offline   Reply With Quote
Old Dec 16, 2007, 04:18 AM // 04:18   #48
Desert Nomad
 
[M]agna_[C]arta's Avatar
 
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
Default

I don't find Gun as Technology.
And BTW, Lightningng is Eletricity XP.

And whats wrong if we add some Technology in GW?
As long it is not Future Sci-Fi Technology.
Guns(Cannons), Steam/Magic Powered-Robots(Golems) are all Good^^!
And if you would add a Gunner Class, don't make it like a Ranger.
Like Rangers are based on Nature Rituals, Pets and Conditions(Spiker/Conditioner).
While Gunners are more of the AoE Ranged Attackers, Bombs, Guns and etc(AoE Spiker).

Last edited by [M]agna_[C]arta; Dec 16, 2007 at 04:22 AM // 04:22..
[M]agna_[C]arta is offline   Reply With Quote
Old Dec 16, 2007, 04:34 AM // 04:34   #49
Furnace Stoker
 
MisterB's Avatar
 
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
Default

We definitely need magic-powered giant robots like Gundam/Battlemechs

to combat the giant dragons in GW2....Or, not!
MisterB is offline   Reply With Quote
Old Dec 16, 2007, 04:57 AM // 04:57   #50
Banned
 
KANE OG's Avatar
 
Join Date: Oct 2005
Guild: Ogmios Graybeards
Profession: W/
Default

Quote:
Originally Posted by Harrier's haste
(look at WoW)
Uh, no. And you began the thread lock right there.... except it's gone on for three freakin pages! Doh!

KANE

Last edited by KANE OG; Dec 16, 2007 at 05:03 AM // 05:03..
KANE OG is offline   Reply With Quote
Old Dec 16, 2007, 05:06 AM // 05:06   #51
Furnace Stoker
 
pumpkin pie's Avatar
 
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
Default

you all forgot the first thing Vekk says upon arrival at EOTN, something very advance had build Eye of the North (don't remember the exact word), that not even the Asurian can achieve. hence i am thinking it could be the work of 1) the seer, 2) the mursaat 3) chronomancer brought something from another time or 4) something futuristic

that is why after looking at some of the concept art pages i've come to think about this. shameless self promotion :P
pumpkin pie is offline   Reply With Quote
Old Dec 16, 2007, 08:08 AM // 08:08   #52
Wilds Pathfinder
 
MoldyRiceFrenzy's Avatar
 
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
Default

guns ftw... screw magic, smite monks using boom sticks would be sweet.
MoldyRiceFrenzy is offline   Reply With Quote
Old Dec 16, 2007, 08:18 AM // 08:18   #53
Walking Wiki
 
Toutatis's Avatar
 
Join Date: Nov 2006
Location: Isle of Medication
Guild: Visitors from Aranna [VFA]
Profession: Me/E
Default

If they haven't come up with a machine that makes tea by the time GW2 starts, no other Tyrian technological advancements matter IMO
Toutatis is offline   Reply With Quote
Old Dec 16, 2007, 08:29 AM // 08:29   #54
Furnace Stoker
 
Join Date: Apr 2005
Profession: W/
Default

Quote:
Originally Posted by unienaule
Of course we're going to need guns. There has to be something decent to do with the crafting system, right?

The concept of the chronomancer was for Utopia, not GW:EN.
And alot of Utopia, which was cancelled, was put into GWEN. So in effect, it was designed for GWEN.

If they have guns, it'll be similar to the way they did it in Final Fantasy. The guns fit in well with that genre with the later games so I think it'll be fine in this series as well.
A11Eur0 is offline   Reply With Quote
Old Dec 16, 2007, 08:43 AM // 08:43   #55
Forge Runner
 
Redfeather1975's Avatar
 
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
Default

I would like a mesmer with a mask, longcoat, cane and pistol.
That would be neat.

If there are guns I doubt we could do super moves with them.
They'd probably just be like swinging a wand only with pulling a trigger animation.

Last edited by Redfeather1975; Dec 16, 2007 at 08:45 AM // 08:45..
Redfeather1975 is offline   Reply With Quote
Old Dec 16, 2007, 09:38 AM // 09:38   #56
Desert Nomad
 
Tatile's Avatar
 
Join Date: Sep 2007
Guild: Stygian Disciples of Tenebrasus
Profession: N/Me
Default

Quote:
Originally Posted by Redfeather1975
I would like a mesmer with a mask, longcoat, cane and pistol.
That would be neat.

If there are guns I doubt we could do super moves with them.
They'd probably just be like swinging a wand only with pulling a trigger animation.
I'm reminded of Gun-carta (spelling?) here. Actually, that would be cool, gun-carta Assassins, mid-range/close combat class. It may make little sense, but it would prove funny, provided you don't shoot yourself in the foot.

P.S. Magic will trump primitive tech, unless they invent antiseptics. Medical advancement through warfare! (Yes, I know antiseptics were more of a peace-time development, but technology was pushed forward more by war than peace.)
Tatile is offline   Reply With Quote
Old Dec 16, 2007, 10:23 AM // 10:23   #57
So Serious...
 
Fril Estelin's Avatar
 
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
Default

Quote:
Originally Posted by Tatile
technology was pushed forward more by war than peace
Aside comment: I suggest you watch the 5 seasons of the awesome TV show "Babylon 5" for an interesting take on the question: does war or peace make us progress more? Shadows or Vorlons, choose your side!

/end of unrelated comment

Last edited by Fril Estelin; Dec 16, 2007 at 10:30 AM // 10:30..
Fril Estelin is offline   Reply With Quote
Old Dec 16, 2007, 10:26 AM // 10:26   #58
Desert Nomad
 
netniwk's Avatar
 
Join Date: Mar 2005
Location: Bellgium
Profession: W/E
Default

I am sure the Asura's have some kind of atomic bomb for their crazy genocide plans in Gw2.
netniwk is offline   Reply With Quote
Old Dec 16, 2007, 12:32 PM // 12:32   #59
Wilds Pathfinder
 
Sirius-NZ's Avatar
 
Join Date: Oct 2007
Location: Bellevue, WA (I know ... but I moved out of NZ)
Guild: Xen of Onslaught
Profession: D/
Default

Quote:
Originally Posted by MisterB
We definitely need magic-powered giant robots like Gundam/Battlemechs
to combat the giant dragons in GW2....Or, not!
...haha. Shooting at dragons with Clan ER Large Lasers. Yeah, that'd work.

And then you could roll out a clan invasion or something as a future chapter...
Sirius-NZ is offline   Reply With Quote
Old Dec 16, 2007, 12:36 PM // 12:36   #60
Furnace Stoker
 
pumpkin pie's Avatar
 
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
Default

Quote:
Originally Posted by Biostem
1. Luxons already have guns... on turtle-back!
not forgetting
Siege Devours + charr explosives + dwarfs explosives + Balthazate Crystal + Kournan Siege

Last edited by pumpkin pie; Dec 16, 2007 at 12:39 PM // 12:39..
pumpkin pie is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Grand Discussion]Would Guild Wars go open source when Guild Wars 2 come out? Saphrium The Riverside Inn 73 Jun 20, 2008 09:55 PM // 21:55
give loyal guild wars players automatic guild wars 2 beta. warcrap Sardelac Sanitarium 24 Nov 13, 2007 04:53 AM // 04:53
How do I merge guild wars and guild wars factions?I heard you have to do a quest in l revenge421 Questions & Answers 2 Jul 05, 2006 03:43 PM // 15:43


All times are GMT. The time now is 03:08 PM // 15:08.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("